Development Update + "Leerzeichen" monster in the works


As December draws closer, I am working hard to get the demo into a position I am happy with to release and while no date is certain I am still set on having a short working demo out sometime in December. In terms of a quick development update things are steadily coming together as I smooth out gameplay elements and add environmental updates. One main update (see screenshots) I have finished modeling a design for the games standard enemy.  They are called "Leerzeichen" or "Blanks" they are souls that have latched onto their mutilated bodies. These souls have been brocken down to the point they wonder aimlessly to feed. These creatures are likely to be featured in the early demo release and can be found in most of the facilities lower levels, lurking, waiting in the dark.

-notes-

  • The Leezrzeichen design is still in development and could change
  • While the term Early Demo is used the game is still very early in development and is likely to change significantly in the future
  • No designs shown are currently final
  • December is the general aim for mentioned demo release but is not final
  • Please continue to be considerate of the fact I am a one man team working on making this game as detailed and as smooth as I can, I appreciate any and all support on this project

Thank you 

- EddManC4

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